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Gemcraft labyrinth premium 1.3
Gemcraft labyrinth premium 1.3











The codes are random to each savegame, so there's no use in telling someone "turn the C2 compass north" or the like. There are no compass achievements after the first one for spinning a compass at all. There appear to be 11 compass drops in all, 5 high-level fragments and 6 field tokens.

GEMCRAFT LABYRINTH PREMIUM 1.3 CODE

Next time you play in a compass field, there's a new code to solve.

gemcraft labyrinth premium 1.3

The first additional drop is a field token for secret field D6. When you complete a level with all the compasses correct, you will get an additional drop.

gemcraft labyrinth premium 1.3

Or click 8 times if you must.įor a change in compass direction to stick, you have to win the level. If it shows "level 5", it's in the right position already. Either it'll be correct or it'll show "level 3" in the next play if so, click 6 times. Either it'll be correct or it'll show "level 1" in the next play if so, click 4 times. If it shows "level 2", click it 3 Either it'll be correct or it'll show "level 3" in the next play if so, click an additional two times. When your mana reaches zero or less, it is.

gemcraft labyrinth premium 1.3

Mana is the only resource in the game, and it is used to build towers and other stuff, create gems, and also used as your orbs life. If the corresponding loading screen gem shows "level 1", click 4 times. In Gemcraft Labyrinth, you can build tower slots everywhere, provided that they do not block the enemies entirely, and that you have the mana necessary to build them. So in the screenshot, C2 is the last compass to be solved before getting the next reward. The compass fields are (in order): C2, E3, J2, K2, O3, U4, X7. The loading screen shows how close or far each compass is from its solution position, with a level 5 gem indicating "correct" and a level 1 gem indicating "180 degrees wrong".











Gemcraft labyrinth premium 1.3